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It has some bugs (fe. enemies being disabled by push) and in my opinion it's extremely unbalanced, unless I am missing some stuff going on. 

It seems like rushing to next floor is only viable, because of how character is weak - and I guess that's the idea of the game, but it's easy to get trapped between 3 monsters. Poison shouldn't be as a trap, because it's random. Health in this game is a very limited resource.

cool game with original mechanic i think the game gonna be better if you add some new map event and mob mechanic like different movement or die effect

There are 2 versions updates after the submission is closed. They are for fixing bugs, no content changes on game.